Archive for June, 2016

The simple principle that keeps large groups connected

“OK, so what have we found?” asked Kathy, CEO of a mid-size manufacturer, about 1600 people.

“We’ve found a possible cause of the issues coming out of your Eastern plant” I replied, putting on the table a diagram known as a Levels of Work Analysis.  The diagram is like an X-Ray for organisational design – it shows clearly the cracks and splinters in the org design itself that are causing frustration and lack of delivery.

Kathy leaned forward and pointed at the clearly marked red areas.  ”What’s going on there?”

“I need to give you a quick bit of lingo” I said.  ”We use some fundamental principles that, if in place, will see frustration down and delivery up.  One of these is about having what we call building blocks in place to make sure that our natural need for connection isn’t accidentally designed out.”

Kathy’s eyebrows went up.  I waited to check I was making sense.  ”Go on” she said.

“The first building block is the basic team structure.   But above that we have the wider structure, or the three-tier structure.  The fancy term for it Elliott Jaques coined was the ‘Mutual Recognition Unit’, or ‘MRU’.”

“Fancy indeed” Kathy commented.  ”So how does this help me?” Read more…

Adam is a partner of The Working Journey a niche consultancy that designs organisations into creative accountable enterprises that deliver...using ideas such as you just read. Want to chat? Send him an email by clicking here.

Letting them know what you want is NOT micromanaging

There’s a reason I don’t get into paintball much.  Part of it is, of course, that I’m not that good at it.  But that’s not the main reason.  The main reason is that I’ve never had the chance to be part of a team where someone in it really knows what they are doing.

I want someone to say something like this:

“OK everyone, this is about taking that flag over there.  So here’s what we’re going to do.  Adam and Tim, when the whistle goes, you head straight to those logs, get in behind and wait.  Sarah and Terry, once Adam and Tim are there, you go over behind the trees on the right.  Adam, when they get there, pop up and lay down some covering fire, Tim that’s when you head toward the barricade.  Now, it’s all going to go wrong at some point, so when that happens, stay low, and make your way to the left.  Just keep left until we can regroup.  Keep listening for me, I’ll keep us on track, and if I go down, Sarah…you take over”.

Or something like that.

And, of course, if I’ve got some ideas, it would be great if they’d have listen.  But I want a plan, and I want to know what I need to do.

You see, I feel fairly useless playing paintball because I lack the knowledge of what to do and the skill in how to do it.  But I’m not actually useless.  I might be well past young, but I can run, I’m coordinated, and I know how to aim and fire.  And I like to have a go.

I just need a leader who can put me to good use.

Then I’ll be more valuable.

And funnily enough…we’ll get more done, and we’ll have a better time.

Letting your people know what you want them to do is not micromanaging.  

It’s just managing.  And it’s why you’re paid.

Adam is a partner of The Working Journey a niche consultancy that designs organisations into creative accountable enterprises that deliver...using ideas such as you just read. Want to chat? Send him an email by clicking here.